Play-To-Win Games are a special feature at TsunamiCon 2017! Certain specially-marked games on the demo schedule and in The Game Library are available as "play-to-win" prizes at this year's event. What that means is that after you play the game, you earn a shot at winning a copy of the game. Here are a few of the excellent games we gave away at last year's convention!
Steampunk Rally is a strategy game that incorporates steampunk as more than just a bit of chrome. Using a unique dice-placement mechanism, players take on the roles of famous inventors from the turn of the last century like Nikola Tesla and Marie Curie, constructing fantastical contraptions that make use of steam, heat and electricity in an attempt to win a no-holds-barred race through the Swiss alps.
Each round starts with a card draft in which players carefully select machine parts to add to their invention and one-shot boost cards to aid them or hinder opponents. Players also have the option of discarding drafted cards for dice or cogs to power their invention, but they must make this tricky choice when each card is drafted.
Then, after venting dice to revitalize their machines, players roll their dice and use them to activate machine parts which provide things like movement, shielding, and additional dice with which to activate more parts. Driving through terrain causes damage, and if a player's damage gauge ends up in the red at the end of the turn, they must lose parts from their invention. These will need to be replaced in the draft phase, constantly forcing players to discover new synergies.
Tides of Infamy is a high seas adventure fraught with peril, where you command your ships in a battle for infamy against fellow pirates, sea monsters, the elements and Pirate Luck. Gain Marks of Infamy by successfully smuggling black market supplies, plundering settlements, salvaging treasure, raiding ships and exploring new waters as you sail into uncharted seas. Be the first to gain notoriety through infamous deeds, but beware, untold dangers lurk in these waters! The object of the game is to obtain Marks of Infamy. The first player to collect 20 (2 players), 17 (3 players), 15 (4 players) or 25 (4 player team play) Marks wins.
Each player commands three pirate ships: a Man of war, a Sloop of war and a Bilander, using Movement cards to discover mystic portals, treacherous barriers, pirate bays, seamy ports and treasure islands. Ports provide limited Shadow Trade Tokens for smuggling where each island has a unique Plunder Token that pirate ships can steal. Plunder and Shadow Trade tokens are placed on the pirate ship. Tokens must be safely returned to a Pirate Bay to obtain Marks of Infamy.
Marks of Infamy are also rewarded by exploring one of the last seven map tiles, weathering a Pirate Luck event or successfully raiding opponent’s pirate ships through Battle cards. Victorious ships also gain any tokens the opposing ship was carrying. Movement cards with a cross bones symbol trigger a special event determined by a Pirate Luck card. The Pirate Luck event affects enemy ships on a selected tile. Players that have previously earned Pirate Luck cards can avoid the event by discarding a card or risk the evils that lay beneath.
Are you ready to sail these waters?